Former Naughty Dog VFX artist Matt Radford described Amy Hennig's original Uncharted 4 vision, in which Sam functioned as the villain and a different actor held the role. The account comes from an exclusive interview on the Kiwi Talkz podcast and highlights early development differences before Hennig's 2014 departure.

Sam served as the villain in Hennig's version.
The team produced a green-light demo that ran at one frame per second on a PC.
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