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VERIFIEDConfidence: HIGH
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Bloomberg's Oct 14 exclusive with Rockstar's Phil Hooker on GTA 6's fluid development and LA NPC studio is corroborated by Wccftech coverage the same day.

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Home/Tech/Rockstar Head Says GTA 6 Development Remains Fluid
VERIFIEDBy Xavier Rivera· ·1 min read

Rockstar Head Says GTA 6 Development Remains Fluid

Rockstar head of development Phil Hooker said GTA 6 is never fully settled and that the team has made changes in recent months. The remarks highlight the fluid nature of the project's final stages.

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Rockstar Head Says GTA 6 Development Remains Fluid
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Rockstar's head of development said the studio continues to adjust GTA 6 even as the game nears release.

Phil Hooker described ongoing changes to the project. In an interview, Hooker stated that GTA 6 is never fully settled. He explained that the team does not follow a strict blueprint and has made alterations within the last few months.
During one play session intended for a story mission, he collided with a car, resolved the encounter peacefully, and visited a convenience store.

Hooker noted that delays occurred when elements failed to align within the planned schedule. He added that these setbacks never stemmed from major dramatic issues.

Rockstar opened a dedicated Los Angeles studio for NPC work. The new facility focuses solely on creating non-player characters. Hooker said the studio was built to manage the scale of that task.
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Hooker shared an example of the open world pulling focus. During one play session intended for a story mission, he collided with a car, resolved the encounter peacefully, and visited a convenience store. He later had a violent encounter with an NPC, robbed a store, evaded police, attempted to sell a vehicle, and discovered a compound with more goods before realizing two hours had passed without reaching the mission.
He later had a violent encounter with an NPC, robbed a store, evaded police, attempted to sell a vehicle, and discovered a compound with more goods before realizing two hours had passed without reaching the mission.
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The comments came ahead of the game's planned launch. The interview provided further details on development practices at Rockstar.
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