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Glen Schofield's retirement from day-to-day game industry work is corroborated by his own recent LinkedIn post and prior Eurogamer coverage of his 2025 hints at stepping back.

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Home/Gaming/Glen Schofield Retires After 35 Years in Games
VERIFIEDBy Xavier Rivera· ·1.5 min read

Glen Schofield Retires After 35 Years in Games

Glen Schofield, creator of Dead Space and co-founder of Sledgehammer Games, has retired from day-to-day game development after 35 years. His emotional video reflects on industry talent, personal thanks to fans and colleagues, and an optimistic outlook despite recent setbacks at Striking Distance Studios.

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Glen Schofield Retires After 35 Years in Games
TL;DRAI · 60 sec read

Glen Schofield retires from day-to-day video game work after 35 years. The co-founder of Sledgehammer Games and creator of Dead Space posted a LinkedIn video reflecting on his career at studios like Visceral and Striking Distance. He discussed challenges with The Callisto Protocol and urged new developers to experiment despite industry difficulties.

Glen Schofield has announced his retirement from day-to-day work in the video game industry after nearly four decades.

Schofield posted an emotional four-minute video on LinkedIn. The co-founder of Sledgehammer Games and former CEO of Striking Distance Studios reflected on 35 years of making and directing games. He described his career as amazing and thanked close friends, family, colleagues, and fans who supported his teams' titles.
Schofield said fans let his games into their homes, told him when he was good and when he was not so good, and in doing so made him better.

Schofield said fans let his games into their homes, told him when he was good and when he was not so good, and in doing so made him better.

The veteran recounted working with top talent on major titles. He recalled having a front row seat to one of the most creative explosions in history. Schofield highlighted his roles as former VP at Visceral and Crystal Dynamics, in addition to creating Dead Space.
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Later career challenges included the performance of The Callisto Protocol. The spiritual successor to Dead Space released under Striking Distance but was not a huge success. Schofield was forced to depart the studio he had co-founded.
He recalled having a front row seat to one of the most creative explosions in history.

Schofield tried multiple times to revive Dead Space at Electronic Arts. His efforts to persuade the publisher to create Dead Space 4 in earnest never succeeded, according to the video. The announcement arrives as he steps away from daily operations.
He closed the video with an optimistic message for the next generation. Schofield called the industry amazing despite current tough times and said the future ahead is really bright. He urged new game makers to explore, experiment, enjoy, and remember that the most important thing is the idea.
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