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Fact-check summary

Multiple outlets (Tom's Hardware, Overclock3D, VideoCardz, PCMag) corroborate the June 5, 2026 MEGAsizeGPU leak on the RTX 50 Super refresh and 12GB RTX 5060.

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via PC Gamer

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Home/Gaming/RTX 50 Super Refresh Reportedly Back On Track
VERIFIEDBy Xavier Rivera· ·2.5 min read

RTX 50 Super Refresh Reportedly Back On Track

Tech leaker MEGAsizeGPU claims the RTX 50 Super refresh is back on track and will include a 12 GB RTX 5060 variant. The move would let Nvidia use excess Blackwell dies amid GDDR7 shortages that have delayed the lineup for six months.

Source:PC Gamer
Post
RTX 50 Super Refresh Reportedly Back On Track
TL;DRAI · 60 sec read

Nvidia's RTX 50 Super refresh stays in development with a 12 GB RTX 5060 variant, a leaker reports. Memory shortages had sparked cancellation rumors six months ago. The refresh lets Nvidia deploy excess Blackwell dies and raise VRAM by switching to 3 GB GDDR7 modules from current 2 GB parts.

A prominent tech leaker claims Nvidia's RTX 50 Super refresh remains in development despite ongoing memory shortages, and it will include a 12 GB version of the RTX 5060.

MEGAsizeGPU revives Super rumors on X. The account, known for a decent track record of accurate hints, posted on June 5, 2026 that "RTX 50 Super is back on track." The post added that this refresh includes a 5060 with 12G of memory, or it may carry a new name as the 5060 Super.

Rumors of cancellation first surfaced in November of last year. Six months later, no Super cards have appeared, largely due to the RAMpocalypse.
Nvidia has many Blackwell dies in inventory that cannot be used in current products because they lack sufficient functional parts or operating clock speeds.
Historical Super refreshes used upgraded dies. Nvidia previously released Super variants for the RTX 20-series and RTX 40-series. In each case, the Super models featured GPUs with more shader units than the originals, either by using a complete version of the same die or a more heavily cut-down chip from the next tier up.

For example, the RTX 4070 Ti uses a full AD104 die with 7680 shaders. The RTX 4070 Ti Super instead uses an AD103 chip with 8448 shaders, while the full version with 10240 shaders appears in the RTX 4080 Super.
POST FROM @Zed__Wang (MEGAsizeGPU)· Directly referenced and quoted in the article as the source of the RTX 50 Super refresh rumor
https://x.com/Zed__Wang/status/2062772562019692861
Blackwell inventory drives the refresh need. Nvidia has many Blackwell dies in inventory that cannot be used in current products because they lack sufficient functional parts or operating clock speeds. A Super refresh would allow these dies to be deployed in new SKUs.
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The GB203 die in the RTX 5080 is already a full die. Interest in the RTX 50 Supers centers more on VRAM capacity than shader counts.

VRAM jumps expected from 3 GB GDDR7 modules. Current Blackwell gaming cards use 2 GB GDDR7 modules. Supers are generally expected to adopt 3 GB modules instead. This would raise the RTX 5080 Super to 24 GB from the current 16 GB.
DRAM manufacturers prioritize AI market production over gaming.
The RTX 5060 currently ships with 8 GB using four 2 GB modules. Switching to 3 GB chips would deliver 12 GB total, matching the RTX 3060, RTX 4070, and RTX 5070.

Memory constraints shape mid-range specs. The author still believes Nvidia will release an RTX 50 Super refresh soon to delay the RTX 60-series until the gaming PC market improves. Proposed configurations include an RTX 5080 Super with 10240 shaders, 2.7 GHz boost clock, and 24 GB VRAM.

The RTX 5070 Ti Super is sketched at 9718 shaders, 2.6 GHz boost, and 16 GB VRAM. The RTX 5070 Super would use 6272 shaders, 2.5 GHz boost, and 16 GB VRAM. The RTX 5060 Super is listed at 3840 shaders, 2.5 GHz boost, and 12 GB VRAM.
The 5070 and 5070 Ti Supers are not expected to exceed 16 GB because of the RAMpocalypse and limited GDDR7 supply. DRAM manufacturers prioritize AI market production over gaming. As a result, the 5070 Super's 192-bit memory bus may shrink to 128 bits to use only four 3 GB modules.
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