The Circuitry
THE CIRCUITRYYour one-stop source for all tech news
HOMETODAYNEWSFEEDEVENTS
BOOKMARKS
RSS
© 2026 The Circuitry
About UsSourcesContactCorrectionsPrivacy
  • Today
  • Feed
  • Events
  • Saved
  • AAPL
  • MSFT
  • GOOGL
  • META
  • NVDA
  • TSLA
  • AMZN
  • INTC
  • SONY
  • TTWO
  • COIN
  • BTC
  • ETH
  • SOL
  • AAPL
  • MSFT
  • GOOGL
  • META
  • NVDA
  • TSLA
  • AMZN
  • INTC
  • SONY
  • TTWO
  • COIN
  • BTC
  • ETH
  • SOL

Feed

Ad
From The CircuitryVerified tech news, cross-checked.How we verify →
  • Marvel’s Wolverine Sells 2.4 Million Units in First 50 DaysGaming
  • Report: Silver Lake, Saudi PIF in talks to buy UnityGaming
  • Switch 2 H1 sales fall 37.4% to 6.49M; lifetime 26.35MGaming
  • Rockstar posts new GTA VI screenshots ahead of November 19Gaming
  • Nintendo sets November 5 release for Ocarina of Time Switch 2 remakeGaming
  • Soulframe opens to all players on November 6Gaming
  • Final Fantasy XIV: Evercold Launches February 23, 2027, Adds Zephyr JobGaming
Scroll for more
Verification
VERIFIEDConfidence: HIGH
Source identified
Claims cross-referenced
No discrepancies found
Sourcing
1source

via Take-Two

Markets
TTWO···

Live quote · not investment advice

Ad
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
Home/Gaming/Take-Two sees up to $3.5 billion in bookings for the GTA 6 quarter
VERIFIEDBy Xavier Rivera·Monday, November 9, 2026 at 6:19 PM AST·1.5 min read

Take-Two sees up to $3.5 billion in bookings for the GTA 6 quarter

Take-Two's outlook for the quarter ending December 31 is $3.35 billion to $3.5 billion in net bookings. That quarter includes the November 19 launch of Grand Theft Auto VI. The release does not split the figure by game.

Source:Take-Two
Post
Take-Two sees up to $3.5 billion in bookings for the GTA 6 quarter
Ad
From The CircuitryVerified tech news, cross-checked.How we verify →
Ad
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
TL;DRAI · 60 sec read

Take-Two guides the quarter that includes Grand Theft Auto VI to $3.35 billion to $3.5 billion in net bookings. It does not say how much of that is the new game.

Take-Two's outlook for the quarter ending December 31 is $3.35 billion to $3.5 billion in net bookings. That quarter includes the November 19 launch of Grand Theft Auto VI. The release does not split that quarter by game. The company also reiterates a full-year net bookings range of $8.0 billion to $8.2 billion.
The release does not split that quarter by game.
CEO Strauss Zelnick said pre-orders are still reaching unprecedented levels. He said the launch is ten days away and that Take-Two expects an historic year. The release lists Grand Theft Auto VI for PlayStation 5 and Xbox Series X|S on November 19. It does not give a pre-order dollar total, a copy count, or a first-week forecast.

The quarter that just ended was smaller than a year ago. Take-Two says fiscal second-quarter net bookings were $1.60 billion, down 18 percent from $1.96 billion. Recurrent spending fell 9 percent and was 81 percent of net bookings. GAAP net revenue was $1.50 billion, compared with $1.77 billion. The GAAP net loss was $54.0 million, or $0.29 a share, compared with a loss of $133.9 million, or $0.73 a share, a year earlier. The quarter ended September 30. The report is dated November 9.
Ad
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
The largest contributors were existing games, not the unreleased one. Take-Two names NBA 2K, the Grand Theft Auto series, Toon Blast, Match Factory, and Empires and Puzzles among the biggest sources of second-quarter net bookings. For the December quarter, the company also guides GAAP net revenue to $3.27 billion to $3.42 billion, and net income to $250 million to $276 million. Those ranges are for the whole company. They are not a Grand Theft Auto VI sales figure.
Why this mattersAI · ~100 words

Tap a lens to see what this story means for you.

Morning Brief

Liked this? The Brief brings you the whole day in tech, verified, every morning.

Two minutes, free forever. What's in The Brief →

Reader-supported
DonateBuy me a coffee →Follow@thecircuitry_ →Follow@thecircuitry.to →
HELP US IMPROVE
From The Circuitry

See what’s happening right now

The Feed runs all day — short, verified briefs the moment they break.

Open the Feed →
From The Circuitry

Follow @thecircuitry_

Every story we publish, as it happens. No noise between.

Follow on X ↗On Bluesky ↗

Reader-supported

The Circuitry is a passion project I've always wanted to build, and I love the work behind it.

Running it costs real money. APIs, hosting, time. To keep improving the site and growing this into something useful for everyone, those costs have to be covered.

Any contribution is appreciated. If not, no pressure. Thanks for reading.

Buy me a coffee
More inGaming
  • Soulframe opens to all players on November 6

    Gaming · 6d
  • Final Fantasy XIV: Evercold Launches February 23, 2027, Adds Zephyr Job

    Gaming · 6d
SupportThe Work

The Circuitry is reader-supported. If you find the daily brief useful, you can buy me a coffee to keep it going.

Buy a coffee →
Ad
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →
From The CircuitryWhy The Circuitry

Verified tech news, cross-checked.

Every story is checked against independent sources before it posts — no rumors dressed up as fact.

How we verify →

MORE IN THIS BEAT

All Gaming →
  • Gaming·Nov 9

    Marvel’s Wolverine Sells 2.4 Million Units in First 50 Days

    Sony reported that Marvel’s Wolverine sold 2.4 million units in its first 50 days. The figure trails the rapid sales pace of Insomniac’s earlier Spider-Man 2 release.

  • Gaming·Nov 6

    Report: Silver Lake, Saudi PIF in talks to buy Unity

    Silver Lake and Saudi Arabia's Public Investment Fund have reportedly held recent talks about buying Unity Software, according to people familiar with the matter. The discussions are preliminary, no deal is certain, and a valuation of about $25 billion was discussed before Unity's latest earnings — not an agreed purchase price.

  • Gaming·Nov 5

    Switch 2 H1 sales fall 37.4% to 6.49M; lifetime 26.35M

    Nintendo Switch 2 hardware sell-in fell 37.4% to 6.49 million units in H1 FY27, taking lifetime sales to 26.35 million.

  • Gaming·Nov 5

    Rockstar posts new GTA VI screenshots ahead of November 19

    Rockstar said Grand Theft Auto VI is two weeks away and posted new screenshots of Vice City. It launches November 19 on PlayStation 5 and Xbox Series X and S.

  • Gaming·Nov 3

    Nintendo sets November 5 release for Ocarina of Time Switch 2 remake

    Nintendo has set a November 5 release for its Switch 2 remake of The Legend of Zelda: Ocarina of Time. The title adds modern controls and voice acting while remaining faithful to the 1998 original.