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Every Gaming story we’ve published. Sourced, cross-checked, fact-verified.

Blood of Dawnwalker Enables Save Carry-Over to Future Games
Rebel Wolves and Bandai Namco confirmed players can carry saves from The Blood of Dawnwalker into future Dawnwalker games. The feature supports a multi-game saga that leaps across centuries and cultures while maintaining a consistent story for protagonist Coen.

Game of Thrones: War for Westeros Delayed to Early 2027
Game of Thrones: War for Westeros, an RTS from PlaySide, has been pushed from 2026 to early 2027 to allow more polishing time. The announcement includes new clips of hero abilities, unit combat, and the Ashemark map, reminding fans the project is advancing toward a full Windows PC launch.

GameStop Acquires 9.8% Stake in eBay
GameStop now owns 9.8 percent of eBay as CEO Ryan Cohen pursues a hostile takeover, stating his plan is to cut costs, maximize shareholder value, and compete with Amazon. The move raises questions about execution and further erodes GameStop's identity as a gaming retailer.

Assassin's Creed Black Flag Resynced Hits 3M Sales, Adds New Game Plus
Ubisoft has confirmed New Game Plus for Assassin's Creed Black Flag Resynced after the remake reached 3 million copies sold one week after hitting 2 million. The news reflects strong early performance for the July 9 launch and continued post-launch support that has sustained positive Steam review ratings.

Bethesda Reassures Fans That Next Elder Scrolls Remains on Schedule
Bethesda Game Studios told players its next single-player title is still on track and remains the main priority after recent Xbox reductions. The studio also announced closer cooperation with Zenimax Online Studios on the series and confirmed the project will use Creation Engine 3.

Bethesda places Fallout 5 into early pre-production
Bethesda Game Studios has placed Fallout 5 into early pre-production on Creation Engine 3 while simultaneously advancing remasters of Fallout 3 and New Vegas plus a separate Fallout title with Obsidian. The July 17 update underscores Fallout as a top priority even as internal reports describe post-layoff disarray and risks of further delays to the next Elder Scrolls title.

Marvel's Wolverine Trailer Reveals Lady Deathstrike
PlayStation and Insomniac Games released a new Marvel's Wolverine trailer that reveals Lady Deathstrike beating Logan while he grapples with his violent past. The PS5 exclusive launches on September 15 with an altered take on the character's backstory.

Glen Schofield Retires After 35 Years in Games
Glen Schofield, creator of Dead Space and co-founder of Sledgehammer Games, has retired from day-to-day game development after 35 years. His emotional video reflects on industry talent, personal thanks to fans and colleagues, and an optimistic outlook despite recent setbacks at Striking Distance Studios.

Steam Store Experiencing Very Slow Load Times
The Steam store and community pages are currently very slow with overloaded regional servers. The issues coincide with the Steam API flickering between normal and offline while Deadlock's multiplayer API recovers.

Call of Duty Black Ops 7 and Warzone Season 5 Launches July 23
Call of Duty: Black Ops 7 and Warzone Season 5 launches July 23 with new multiplayer maps, Zombies content, a Verdansk POI and fresh modes. The update expands gameplay across both titles with mid-season additions and ranked rewards.

Halo Studios Cancels Project Ekur Multiplayer Title
Halo Studios has canceled Project Ekur, its Unreal Engine 5 multiplayer prototype developed by Certain Affinity. The move comes amid ongoing Halo remake efforts and leaves fans without a new multiplayer title in the near term.

Assassin’s Creed adds three new games to pipeline
Ubisoft is developing three new Assassin’s Creed titles—Codename Hexe, Jade, and Invictus—each with distinct approaches ranging from narrative-driven single-player to mobile open-world and PvP multiplayer. The projects arrive as the long-running series heads toward its 20th anniversary with no signs of slowing down.

EA Removes Paid Progression From College Football 27
EA will remove paid progression options from Road to Glory and Dynasty modes in College Football 27 this weekend after review bombing on Steam. The reversal follows player backlash to features that were previously free in offline single-player modes.

Steam website showing 'too many requests' errors
Steam's website is showing "too many requests" errors on a Thursday, outside of Valve's usual Tuesday maintenance. The issue affects web access while friends lists and matchmaking continue operating according to the status page.

GTA Online Adds Kortz Center Art Heist on July 14
Rockstar Games will release the GTA Online art heist set at the Kortz Center on July 14, 2026. Players must first buy an Art Studio addition, then complete scoping and cleanup steps before stealing rotating targets, all while new bonuses, vehicles, and mansion rewards become available.

Physical PS5 games remain cheaper than digital, report finds as Sony ends disc manufacturing
A new report shows physical PS5 games are statistically cheaper at retail than on the PlayStation Store, even as Sony prepares to stop manufacturing discs in January 2028. The shift to digital-only releases raises concerns for retailers and price-sensitive buyers who lose access to declining physical prices and second-hand markets.

Obsidian reportedly developing new Fallout RPG
Obsidian Entertainment is reportedly developing a new Fallout RPG allegedly led by Josh Sawyer, the director of Fallout: New Vegas, according to an unverified Bloomberg report dated July 8, 2026. The project follows the cancellation of Obsidian's Avowed sequel and arrives amid renewed franchise interest after the Prime Video series. Multiple sources indicate the project does not exist.

Nintendo to Shut Down Mario Kart Tour Servers by Late 2026
Nintendo will close Mario Kart Tour servers at the end of 2026 and has ruled out an offline mode. The 2019 mobile game that once saw explosive downloads now ends service after years without major updates.

The Next Mainline Elder Scrolls Title Remains At Least Two to Three Years From Launch
Jason Schreier reports the next mainline Elder Scrolls entry is at least two to three years from release, potentially arriving in 2029 or 2031. That would mark nearly two decades since Skyrim launched in 2011, following an announcement that is already eight years old.

id Software reportedly cut in half amid Xbox layoffs
id Software has laid off roughly 50 percent of its staff, or about 95 employees, as part of Microsoft's Xbox layoffs. The reductions hit on the day of a major Doom expansion release and come as ZeniMax shifts focus to its biggest franchises, raising concerns about future game quality and release timelines.

Obsidian Loses Roughly One-Quarter of Workforce in Xbox Cuts
Obsidian Entertainment lost roughly 25 percent of its staff, or 60-70 people, in Xbox's July 6, 2026 layoffs that cut 1,600 roles immediately. The departures include senior talent across all disciplines and leave the future of projects beyond Grounded 2 and The Outer Worlds 2 DLC uncertain.

Nintendo Plans to End Original Switch Sales Across EU in 2027
Nintendo's support documentation signals a phased end to EU sales of the original Switch, Switch Lite, Switch OLED and first-generation Pro controller by February 2027. The move follows new European rules that mandate user-replaceable batteries in portable devices. The Switch 2 will appear in a revised Europe-only edition featuring a removable battery.

Palworld 1.0 Update Arrives July 10 With Recommended Fresh Start
Palworld leaves Early Access on 10 July at roughly 12:30pm Japan time featuring an optional save carry-over and sweeping changes. Pocketpair urges a new character for the optimal run through its updated raids, base systems, story and environments as the Nintendo patent case proceeds.

Xbox Plans Approximately 3,200 Layoffs and Studio Departures in Major Overhaul
Xbox will cut approximately 3,200 positions and separate from four studios in a sweeping reorganization that CEO Asha Sharma described in a staff email as the most significant restructure in Xbox history. Sharma pointed to persistently low margins, slower-than-expected returns on major bets, and an acute hardware crisis across the sector as the reasons behind the reset.