Epic Games revealed Unreal Engine 6 at the Rocket League Paris Major, positioning an updated version of the vehicle sports game as the engine’s first title. The announcement arrives four years after UE5 while the existing Rocket League continues to run on two-decade-old UE3 technology.

According to the trailer, the footage shown is running in real-time in Unreal Engine 6.
Many fans of the vehicle sports title will likely welcome the news, since the current version runs on the two-decade-old UE3.
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Sony confirmed on its July 31 earnings call that it will proceed with ending physical disc production for new PlayStation games by January 2028 despite fan criticism. The move reflects broader digitalization trends, as physical sales generated just over $781 million in fiscal 2025 compared to $6.5 billion from digital games and $8.4 billion from in-game purchases.
Electronic Arts disclosed in an SEC filing that it has obtained every regulatory approval required for its sale, with the company expecting the deal to close on August 4. The transaction will take the gaming company private under a consortium including the Saudi Arabia Public Investment Fund, Silver Lake, and Affinity Partners.
Wuchang: Fallen Feathers will get a sequel at a new studio founded by its creative director Xia Siyuan with 505 Games' support. The announcement comes after reports of team departures from original developer Leenzee and despite the first game's positive reception.