Epic Games is rebuilding its launcher from the ground up to deliver cold starts five times faster on average. The overhaul, detailed at Unreal Fest, addresses longstanding performance complaints and forms the core of a 12-month roadmap for the Epic Games Store.

The company stated that every developer in the room and every player has experienced challenges with the current launcher.
In February he told Eurogamer the launcher sucks, describing it as slow and reliant on backend calls that cause delays depending on connection quality.
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Sony confirmed on its July 31 earnings call that it will proceed with ending physical disc production for new PlayStation games by January 2028 despite fan criticism. The move reflects broader digitalization trends, as physical sales generated just over $781 million in fiscal 2025 compared to $6.5 billion from digital games and $8.4 billion from in-game purchases.
Electronic Arts disclosed in an SEC filing that it has obtained every regulatory approval required for its sale, with the company expecting the deal to close on August 4. The transaction will take the gaming company private under a consortium including the Saudi Arabia Public Investment Fund, Silver Lake, and Affinity Partners.
Wuchang: Fallen Feathers will get a sequel at a new studio founded by its creative director Xia Siyuan with 505 Games' support. The announcement comes after reports of team departures from original developer Leenzee and despite the first game's positive reception.